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- Newsgroups: comp.sys.amiga.emulations
- Path: dmocc2.on.bell.ca!bc2cep!kcurrie
- From: kcurrie@PROBLEM_WITH_INEWS_GATEWAY_FILE (Kevin Currie)
- Subject: Re: ShapeShifter and Mac Games
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- References: <4do7tj$f2l@erinews.ericsson.se> <4dp6mt$bag@gina.zfn.uni-bremen.de> <DLIz3y.9KI@iglou.com>
- Date: Tue, 23 Jan 1996 15:34:54 GMT
-
- Steve L. Edford (sledford@iglou.iglou.com) wrote:
- : just@alf.zfn.uni-bremen.de (Christian-Eberhard Just) writes:
-
- : >On my A3000/030 with 16 Mhz :-( 12 MB Fastram (9 or 10 for Shapeshifter
- : >System 7.5 eating up 2.4 MB) and a Cybervision64 you can move around
- : >in Doom or Marathon, but it is not really playable. On the Mac, a 040 is
- : >the LOWEST end for such kind of games...
-
- : I've been playing Wolfenstein 3D on my A3000/030 @25Mhz w/PicassoII at
- : full speed. It is written by the same people (ID Software) that created
- : Doom. To get the full speed from it, I have to use the 320x200 screen.
- : But it works great with ShapeShifter. I still beleive the Amiga could run
- : Doom if they would only port/write it for the Amiga. Maybe it's a
- : conspiracy? ;^) Then again, someone has already written one called Gloom
- : that is supposed to be like Doom.
-
- I play Doom II, Marathon and Marathon II at full speed on my 4K /Warp Engine
- 40/40 and CV64. They all play well.
- If you try to play these games on a Mac with an 030 they won't play that well
- either-- they all require an 040 to play at a respectable speed.
-
-
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